From: | Loki <loki@*******.com> |
---|---|
Subject: | Re: PhysAd equalizer? |
Date: | Fri, 13 Sep 1996 22:18:03 -0700 |
>
> Wait a minute here. A PhysAd doing conjuring? Where did that come from?
>
> The reason there are different adept type is that they have access to
> different abilities. Sorcery Adepts can _only_ cast spells. Conjuring
> Adepts can _only_ deal with spirits. Physical Adepts _only_ use their
> unique abilities.
>
> The only way you should be able to change this is limitig the number of
> magic points allocated for PhysAd abilities. This is the way FASA created
> the Physical-Mage. The more magic that is alocated to the "Sorcery Magic
> Rating," the less you have to get normal PhysAd abilities.
>
> For a Physical-Conjurer, a similar trade off should be in effect. (bare
> with me, I'm making this up as I work through the whole twisted concept)
> The character should transfer points from the standard magic raiting to a
> special "Conjuring Magic Rating." The PhysCon (wow, what a title) uses his
> Charisma as usual for conjuring tests, but can use no more than his
> "Conjuring Maic Rating."
>
> Does any of this make sence. I have managed to confuse myself with this
> one. I don't have any books handy, so if any one can clarify these
> ideas I would greatly appreciate it.
>
> Piatro
Actually the phys-ads on the Paths in Tir Na nOg have limitted conjuring
capabilities.
@>-,--'--- Loki
CLARKE'S THIRD LAW:
Any sufficiently advanced technology is indistinguishable from magic.
Poisoned Elves http://www.netzone.com/~loki/