From: | Peter Leitch <pleitch_hpcs@*******.com.au> |
---|---|
Subject: | Re: Astral appearance of Cyberware |
Date: | Sat, 14 Sep 1996 18:43:44 +1000 |
>Steven A. Tinner wrote:
>>
>> In your games what does cyberware look like from astral space?
>> We've always called it a "dead spot" or a "black/blank patch"
>> I have heard things like fractured auras, and shattered patterns as well.
>> Anyone doing something really different?
>> How about colors? What colors indicate what.
>> For us - Red=Hostile/Aroused emotionally
>> Green=Metahuman
>> BlueÊlm/tranquil
>
>I've always described astral perception to my players in kind of a
>thermo spectrum, so cyberware location if they can gain that info is
>blue to black. I've also of late been having more cyberware and bioware
>in a person cause their aura to appear dimmer. Afterall they are, to the
>astral realm, closer to being dead.
In our campaign, the more cyber a character has, the greyer they appear
to be. Heavily cybered dudes are often referred to as "ghosts" by the
GMs. This actually has a game effect, because if a "ghost" is still, and
hiding amongst other mundane "dead" material (like crates, boxes, car
parts, etc), an astral magician can actually miss seeing them. This may
not be according to the rules, but the magicians have to make a
Perception test to spot them.
I guess we've decided that it is Essence which gives an aura its
glow...its "life", if you will. The more cyber in, the less Essence
and the less life/colour/feeling/emotion...whatever...for astral
magicians to see.
PML
***************************************
Peter Leitch
<pleitch_hpcs@*******.com.au>
Canberra, Australia