From: | Edward Paul <doyle@******.edu> |
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Subject: | Bugs (Was Re: PhysAd equalizer?) |
Date: | Sat, 14 Sep 1996 13:40:07 -1000 |
> While I agree that it may be a serious advantage to get the true name
> of an insect queen and bind her to yoru beck and call. When the average
> force of queens tends to run between 8-10, do you realy want to take on
> that astral quest, attempt that ritual, more than likely fail it and
> then face her down once she's REALLY pissed?
Hey, I never said it was easy :) Although, an initiate team would
have a good chance of taking out a queen, provided they could pass the
quest...
BTW, has anyone seen the stats for some of those bug spirits?
Under "Attacks:" their skill is equal to reaction. Some spirits reactions
are "Fx3", so a force 5 spirit would have combat skill of 15? A queen
with a force of ten would have a skill of 30? Yikes! Am I reading this
wrong? Please tell me I am...
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Edward Paul University of Hawaii at Manoa
E-Mail: doyle@******.edu
World Wide Web: http://www2.hawaii.edu/~doyle
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