From: | Robert Watkins <robertdw@*******.net.au> |
---|---|
Subject: | Re: Re[3]: Karma Pool, Rerolling Failures. |
Date: | Sun, 15 Sep 96 17:20:41 +1100 |
> paragraph 3
> "Links also allow certain type of spells to be connected to other
> spells and act as triggers. For example, a detect person spell could
> be set up as the trigger for a flame bomb spell. When the detect
> person spell detects a person, it activates the flame bomb. Boom.
> "(I guess that's opposed to a detect person spell detecting a shrubbery
> :) You are correct in saying that you cannot QUICKEN an instant spell.
> SR2 Grimoire page 44, column 2, first paragraph under the heading
> Quickening, "Quickening is metamagic that can make any sustained
> spell permanent, *without* (their emphasis, not mine) need for a
>spell lock!" 'Nuff said.
Not quite... yeah, you can anchor an Instant duration spell... but it's a
once-off. As soon as it's triggered, the spell energy dissapates, and all
you'd have left is a detect person anchor. And in the case of something
like Flame Bomb, odds are the anchoring item is destroyed as well. What a
waste of Karma.
--
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/ \
| "As soon as we started programming, we found to our surprise that it |
| wasn't as easy to get programs right as we had thought. Debugging |
| had to be discovered. I can remember the exact instant when I |
| realized that a large part of my life from then on was going to be |
| spent in finding mistakes in my own programs." -- Maurice Wilkes |
| Robert Watkins robertdw@*******.com.au |
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