From: | "Gurth" <gurth@******.nl> |
---|---|
Subject: | Re: Bugs (Was Re: PhysAd equalizer?) |
Date: | Sun, 15 Sep 1996 11:33:17 +0100 |
> BTW, has anyone seen the stats for some of those bug spirits?
> Under "Attacks:" their skill is equal to reaction. Some spirits reactions
> are "Fx3", so a force 5 spirit would have combat skill of 15? A queen
> with a force of ten would have a skill of 30? Yikes! Am I reading this
> wrong? Please tell me I am...
No, you're absolutely right. If you realy look at the combat capabilities
of an average soldier spirit (let alone a queen), you notice that a force
4 soldier (spirit type doesn't matter all that much) has an Unarmed Combat
skill of 8, 18+1D6 initiative on the physical plane, and about 12 points
of armor against ranged attacks, or 4 in melee combat. Oh, and it also
gets to throw 4 additional dice on *every* test it makes. For 6 increases
most of these stats by a factor 1.5...
Their only real vulnerabilities are that they're just begging for a Mana
Bolt with that Willpower of 2, and their vulnerability to insecticides.
If you have neither, bring a physad with you.
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
If only I could hunt the hunter.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5+ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
------END GEEK CODE BLOCK------