From: | "Mark Steedman" <M.J.Steedman@***.rgu.ac.uk> |
---|---|
Subject: | Re: Bugs |
Date: | Mon, 16 Sep 1996 13:42:42 GMT |
> (Don't quote me on the next paragraph, I don't have the book on me:)
>
easiest way to comment.
> Or you can take the astral route. Since they are astral beings,
> their attributes in the astral plane is equal to their force, and doesn't
> include their spirit energy (except for reation).
correct.
> Plus, they don't have
> their armor there.
>
Sorry but the true and queen spirits get their armour astral as well,
terrible i know
> Of course, they are fast as hell and they have an impressive
> threat rating. One way of countering it is by overwhelming it through
> numbers. Any mage with a high charisma and great conjuring abilities can
> summon a whole squad of attack watchers to whittle away at any high combat
> pool the bug may have. Risky, but it may work...
>
This tactic works on most things, including PC's (in style often
enough) assuming at least one attacker does a big enough damage code
to get the resistance target number up, or you can run the target out
of dice.
Mark