Back to the main page

Mailing List Logs for ShadowRN

From: Loki <loki@*******.com>
Subject: Re: Physical adept should be fast
Date: Mon, 16 Sep 1996 22:51:13 -0700
Andre' Selmer wrote:
>
> <snip earlier bit>
>
> @ This needs more comment.
> @ It is also noteble that medkits give up at deadly wounds, you then
> @ need a hospital. Magic healing working beyond is very nice.
> @ Folks with an essence of 6 usually in my experience have +3D6
> @ initative etc etc so wouldn't agin from lots of cyber, ok if i ever
> @ manage to find some players who refrain (or can be pursuaded to) on
> @ the wired 2, high essence mundanes may be a valid enough option.
> @ Its somewhat a matter of preference but allowing treat spells to work
> @ on folks on a D or more gives magic a huge! advantage over mundane
> @ healing methods, and contemplate the idea of floks going in for cyber
> @ surgery, mage visiting the next day and they are out, up and about!
>
> The way that we play this is that Magic Healing speeds up the
> healing rate of individuals in hospital, but as mages are rare and
> healing spells drain is high the cost is prohibitive. In our system to
> gain a mage to help in healing costs about 5,000 a day and you add
> successes to the body roll. (Some obscure healing spell that
> characters rarely bother to learn as it is slow but has lower drain).
> Major spells like heal are available for characters comming out of
> surgury but the chances of success are very little hence the +\-
> 10,000 per attempt cost (success not guarenteed). If the charater
> wants a higher chance of success, how about ritual heal spells, also
> available but the cost is usually very very very high. Also there is
> an unstated ruling that while the character is recouperating from the
> surgery the character 'learns' to control the cyberware, when there
> is instant healing the character does not have time to learn how to
> use the cyberware hence the character has to go back and learn, this
> of course costs more money, but with the old fashioned way the
> price is included.
>
> Of course you could rule that the spell is limited in it capability
> to healing a maximum of a single category!
>
> My 0.02
>
> Andre'

I agree with the healing from cyberware also includes training and
physical therapy during th recuperation process. I'd say anyone that
takes magical healing would still be accountable for a percentage (25%)
of the physical healing time (decided by the body roll) for this therapy
and training process, down to the minium healing time listed in the book
(S/R II page 113).

I also came up with a price list for having spells cast by NPC's. (i.e.
- healers, talismongers and such)

Price = Drain Code (F/2+X) * Rate (based on drain level).

Light = 1,000
Moderate = 5,000
Serious = 10,000
Deadly = 25,000

Thus the cost for a casting of Force 4 Increase Body +2 with a drain of
[(F/2)+1]M would be 15,000. [(4/2)+1] * 5,000 = 15,000.

Yes, the prices are STEEP. But keep in mind supply and demand in the
sixth world where magic is only 10% of the population. (Also, it
encourages the magical characters to spend karma on learning the spells
themselves.)

Availability is a T# of 4+(F/2) / (F) days. (i.e. A force for spell
would be 6/4 days) Magical Etiquette is used for the availability
test. Street or other appicable etiquette can be used thru magical
oriented contacts at a +1 or +2 at the GM's discretion, using
non-magical contacts to track down the spellcaster this way is at a +4
if even possible.

Anyways, that's what I've come up with...


@>-,--'--- Loki

CLARKE'S THIRD LAW:
Any sufficiently advanced technology is indistinguishable from magic.

*********************************************
Poisoned Elves
http://www.netzone.com/~loki/
*********************************************

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.