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Mailing List Logs for ShadowRN

From: Robert Watkins <robertdw@*******.net.au>
Subject: Re: Physical adept should be fast
Date: Tue, 17 Sep 96 20:57:27 +1100
>Let me get this straight: you make them lose a Magic point for each piece
>of cyberware they get installed?
>
>If you ask me, Magic is equal to Essence, rounded down. So getting some
>eyes makes your Essence 5.8 and your Magic 5. Anything up to .8 Essence
>cost can now be installed without dropping your Essence below 5 (and
>thereby your Magic to 4 as well).

Plus loses due to Deadly wounds, Gurth.

If you put in cybereyes, you now have 5.8 E, and 5 M. Up to .8 Essence
can be put in without further loss. If you lose a Magic point due to
Deadly wounds, then you don't suddenly have a 1.8 Essence hole you can
use. You still have only .8

OTH, I don't make them risk Magic loss from the deadly wound caused by
implanting cyber. I assume they take their time and treat magically
active patients carefully.


--
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{~._.~} "Eternal nothingness is fine if you happen {~._.~}
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()~*~() Robert Watkins robertdw@*******.com.au ()~*~()
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