From: | bluewizard@*****.com (Steven A. Tinner) |
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Subject: | Re: Space - The Final Frontier |
Date: | Sat, 21 Sep 1996 22:53:25 -0500 (EST) |
>team, and half the teams a Shaman, and we've heard lots of bad stuff about
>magic in space. Plus, I really don't want to be that far away from land...:)
IMHO any wizard that even attempts to cast spells in space deserves whatever
his creative/evil GM cares to throw at him! :-)
>The stations are a good idea, Those have a basis in the game already, and
>can give an ambitious GM some fun staging areas to launch a new plot.
I plan to have a rasta controlled space station ala C-punk/Neuromancer, but
it hasn't come up yet.
>Well, those are just a few of my thoughts. And before we FASA starts
>getting wierd with the Space and Underwater stuff
I said it before, and I'll say it again in hopes that someone from FASA
might see this. PLEASE don't add aliens to the already strange mix of SR!!!
FAMOUS LAST WORDS
"You mean it really is a bag full of guns? Cool!"