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Mailing List Logs for ShadowRN

From: Loki <loki@*******.com>
Subject: Re: Screwing the players
Date: Tue, 24 Sep 1996 01:49:21 -0700
Richard M Conroy wrote:
>
> Pete wrote:
>
> >This is only safe to assume, if they are on a casual visit, but let's
> >face it, how often do you see the hero in a movie, get out of his car,
> >and lock it.... No often, in fact almost never. Also, if there is a
> >situation developing, and the players bin out of the car, ready to run,
> >or act. There is also a debate as to whether they lock the vehicle.
> >The worst mistake a GM can make is to assume anything about the
> >players, it *will* get thrown back at him/her.
>
> Then lay down your default assumptions at the start of the campaign.
> These defaults apply in any cases where the player doesn't outline his
> actions clearly. make sure your players understand this.
>
> Examples of my defaults:
> Weapons are always concealed except on a run.
> Characters always lock & activate vehicle security systems
> Ammo & weapons normally carried by players are specified on their
> character sheet, otherwise they use their normally used handgun with
> regular ammo.
> Characters always use their SIN for payment (some characters already
> have their laundering systems set up by default.
>
> There's a fairly comprehensive list, with individual varitaions for
> certain people.

I don't allow these kinds of "assumptions." The game is supposed to
somewhat simulate life. I'd be impressed if you could just declare, I
will ALWAYS lock my car, I will ALWAYS pay my bills on time, I will
NEVER be late to work or an appointment, I will ALWAYS excerise and eat
healthy...

Come on, where's the chance for fate, the occasional slip up, the
unforseen absent mindness. The runners in my game are supposed to be
real people not some comic book hero that doesn't get caught up in the
everyday oops or never needs to plan cuz his standard weapons and ammo
are ALWAYS with him. Eeesh! That's almost mild m-word...


@>-,--'--- Loki

CLARKE'S THIRD LAW:
Any sufficiently advanced technology is indistinguishable from magic.

*********************************************
Poisoned Elves
http://www.netzone.com/~loki/
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