From: | "Gurth" <gurth@******.nl> |
---|---|
Subject: | Re: [SR2] Get a Clue |
Date: | Thu, 26 Sep 1996 16:25:20 +0100 |
> Better than the "I'll ask my contact to hack into Ares and see if he can
> find anything" or "I'm going to apply for a job with Ares" approach.
I haven't had that happen a lot, but I find the "I'll ask my contact to
hack into Ares" approach a lot easier on the GM -- since the decker is an
NPC, you can just have him say "Okay, I'll see what I can do. The usual
phone number and payment?" and then come up blank several hours later,
while charging a lot for the time spent hunting for info. Or, of course,
you could feed the players *some* info if they're really getting nowhere.
I like decker contacts almost as much as I hate PC deckers-using-VR1-rules :)
The job application is really dumb, I have to agree. Just as dumb as
phoning them up and asking for info, IMO.
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
I have another stupid question.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-
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