From: | "Caric" <caric@*******.com> |
---|---|
Subject: | Re: Character creation (fwd) |
Date: | Wed, 25 Sep 1996 15:24:53 -0700 |
the
> game was suffering, so I/we came up with some ideas. I made a
requirement
> that they both make characters with a magic attribute, be it physads,
> mages, adepts, whatever. Then I told them that they were fraternal twins
> (ie non-identical) so that the could be different in looks, sex,
attitude,
> whatever, without falling into too many stereotypes.
>
> I then told them that (as they were the only two members, and comprised
> the entire team) there magic only works properly while they are within 50
> metres of each other. If the move apart, they have an amount of time in
> hours equal to their essence, before they start to lose magic points.
> This lose occurs at the rate of one point per hour. It is regained when
> they come back within range.
>
> Ok now guys, this was just simply the way I played it. Please don't
write
> 50 replies telling me that 50 metres is too far, or they should lose
magic
> faster/slower or whatever. Other than that, how do you like the general
> idea?
>
>
> Ray.
The only question I have is: Did it work?
I say if it got the two to cooperate and work together than you played it
just fine, as long as the players were happy with it.