From: | bluewizard@*****.com (Steven A. Tinner) |
---|---|
Subject: | Re: Smart Guns [f] |
Date: | Thu, 26 Sep 1996 16:03:57 -0500 (EST) |
>
>%1. Will not fire at someone the recognition circuits have registered as a
>%"Friendly."
>
>can you imagine the computing power required to do just that???????????
>and detectors......... no this should definitely not be allowed.
I assume that a lot of that computing is run through the brain.
It can handle LOTS of data! :-)
>%2. Allows user to "see" through the weapons sight with a data
>%display, letting them do things like shoot around corners, and what
>%have you.
>
>the thing projects a cross over your retina, is not a cybercam so
>sorry again.
Ah but what about all those nifty sights? I have allowed them to be easily
modified into camera-like systems, which I should have explained before.
>%3. Can be equipped with a decker/rigger output, allowing a virtual presence
>%to "deck" the gun, letting a non-combat decker/rigger see where the gun's
>%user is pointing - useful for drone targeting, or even blindfire.
>
>welll I think it's be hell setting this up, and it's have verrry limited
>use.
Well sure, but it does make things easier on the non-combatant type PC's.
They worked out all the costs, and paid hefty nuyen for the system, so I
allowed it.
>%Anything else I'm forgetting, or other special rules you use?
>
>nope. it's just a cyberlink, you can hook it up with a helmet HUD and
perhaps do
>something more with it but that's about it.
But that's so boring. I like mine a little jazzier! ;-)