From: | Jamie Houston <s430472@*******.gu.edu.au> |
---|---|
Subject: | Re: Planning. |
Date: | Fri, 27 Sep 1996 10:04:29 +1000 (EST) |
>
> > My Characters have so far been very good at nutting out plot Ideas and
> > figuring the best ways to get the job done, Deal with this NPC, or screw
> > this Johnson out for as much money as possible. The Karma awards have
> > reflected this and It's refreshing to watch the Characters take apart
> > each piece of information and not notice when I mark down plot Karma
> > awards for them.
>
> *grin* Remind us to watch you carefully next time, right? :)
Or find his plot karma award sheet and 'edit' it....*evil karma hungry grin*
>
> > It is also good when at the times when I'm not Really
> > plotting against them to hear five or Six nasty theories that could make
> > thier lives hell, all from the players trying to second guess me. :) I
> > have noticed they don't always air every concern (Remembering the "I'm
> > not even going to say that Aloud" Shudder.) Any other GM's get such
> > wonderful paranoia help from the player?
We sit there pouring out our paranoid fears to Craig while he sits there
outwardly saying "Yeah, I've thought of doing that *evil GM grin*" While
on the inside he's saying "Hey! WHy didn't I think of that!" :)
>
> Hey Craig, you don't know sign language, do you? Adam, Jamie, it's time
> to learn... :)
>
We need real life Commlinks!
Hamish, the GM seeking Scot (who is really going to pay for that one!) :)
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Jamie Houston * "If a kid asks why it's raining,
aka Bollox, Hamish,(and * a cute thing to tell him is "God is
lots of other unmentionable * crying"...And if he asks why God is
pseudonyms) * crying, another cute thing to tell
s430472@*****.student.gu.edu.au * him is "It's probably something
Griffith Uni * you did!"
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