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From: Ferri_Pagano_at_STRM__Amsterdam1@******.com
Subject: Re[4]: Bugs [p]
Date: Fri, 27 Sep 96 09:31:45 EST
At 12:29 26-09-96 EST, you wrote:
>On Tue, 24 Sep 1996 Ferri_Pagano_at_STRM__Amsterdam1@******.com wrote:
>
>> >the "friends in melee" rule applies, and so even lvl 1 or 2
watchers are
>> >_really_ helpful. And Shamans should bring with 'em spirits as well (were
>> >possible to summon before).
>> >So even your Charisma-4-Shaman can go into battle with 8 spirits, plus
>> >himself, plus (maybe) an ally. Did that, liked the -4 TNM, liked the
enemy's
>> >+4TNM. Liked the shocked face of my GM :-)
>> >
>> BUZZZZZZ!!!!!! WRONG!!!!
>>
>> First of all, a Shaman can only have ONE spirit under his control at ANY ONE
>> TIME!
>Well, its implied in Awakenings, if not explicitly stated, that a shaman
>can have more than one spirit conjured at a time as long as they are in
>different domains. Now if teh Shaman does this and makes 3 of them great
>form (no easy task itself) they can all enter teh same terrain and be used
>at once.....I believe :) Watcher spirits don't follow this rule, so teh
>shaman could have 4 of these at one time no problem.

Well, I haven;t read Awakenings yet, so I can't respond on that, yet! Making
them into Great Form, and them using them as cannon fodder against bugs is
kind of like using platinum plated orbital nuclear laser guided tactical
insertion weapons to kill a newborn baby isn't it? Pretty expensive! (I
assume making a spirit Great Form either costs Karma, or takes a LOT of time
and effort.)



>
>> Second, the number of watchers you can summon is equal to your charisma,
>> so the char.4 shaman with 8 spirits is totally bogus.
>Watchers I believe do not count against teh limit on elementatls and
>Nature spirits. So a Charisma 4 mage could have 4 watchers and 4
>elementals = 8 spirits.

Yes, I read it again, and you are right. sorry.

>
<snip>
>> And trying to summon enough watchers to make a difference just before a
>> bug attacks you might not be too wise. It takes 4 complex actions to
>> summon 4 watchers, and you are GUARANTEED to have 4 boxes of stun damage
>> due to drain. (hours x force level) L Drain.
>You won't necessarily take drain, if you conjure them for just one hour at
>force 2 (assuming you get 4 successes on your conjuring test) then drain
>is only 2L stun an remember you resist with Willpower not charisma for
>watchers.

What good is a force 2 watcher against a bug spirit? I know I know, getting
the target number up for the bug, and getting your target number down. I
think this is a MAJOR hole in the rules. I also think Fasa meant it more in
the way of five people are pummeling a single guy. Not one guy and 8 astral
critters.

>
>> It was a nice idea, but full of holes.....
>I'm not so sure about those holes, I use the same tactic myself.
>
>Here's another lovely way to use watchers. Get them to manifets visibly
>and audibly (they can do this, they are just still intangible) right in
>teh face of your enemy, blind him and deafen him simultaneously -major
>distractions, major pluses to his TN :)
>
>My mage eldritch uses watchers all teh time, as he never astrally
>perceives or projects (he's paranoid of attacks and groundings), they see
>the astral and tell eldritch what they see. They usually appear as cats,
>crows, and rats.
>
> The Digital Mage : mn3rge@****.ac.uk
> "Life is a choice, Death....an obligation."-Me
> Shadowrun WWW site at http://www.bath.ac.uk/~mn3rge/Shadowrun
>
>
>


HMMMMM Wat denk jij Ferri? Ik denk dat ik maar eens flink mijn charisma ga
boosten, en een watcher leger ga summonen.

%[f]%Probeer het maar niet, dan doen npc's het ook niet.

Voordat je het vraagt, in mijn Campagne werkt het NIET!!!!!!!!

%[f]%Ik zou het ook nooit doen, dit is puur regelverneukerij.

Paul

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