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Mailing List Logs for ShadowRN

From: Pete Sims <petesims@********.demon.co.uk>
Subject: Re: Chewing Gum and other strangeness
Date: Fri, 27 Sep 1996 03:34:50 +0100
In article <199609261807.NAA05864@***.ncweb.com>, Steven Ratkovich
<chaos@*****.com> writes
>>>>Ummm, no, not if you're me... But then, we're friends with the
ghouls...:)
>>
>>I can safely say (at the moment, because my players aren't on the list)
>>they weren't ghouls. :-)
>>
>Can I ask what they were, then? Out of curiosity? Just squatters?
Nope, not squatters, I can't really say exactly what they are, as I
received a phone call today, and I believe one of my players has just
joined the list, he's bought a new modem (28,800) and has decided to
take the plunge into this group, so I'll hold off for the moment on
explaining... Of course, people could always speculate, I'll let you
know when you get it right :-)

[snip gum and spell bit]
>>I can safely say I would not do this to my players. (vbg>. But then, I
>>run a very low magic campaign. The infrequency of magic and magical
>>interference allows me to use it as a point of mystery and fear for the
>>players. The Mage that plays in the game, lives in London, and only
>>physically arrrives at eight week intervals, sort of a guest star.
>>
><laughs> We tend to allow magic to be slightly more ommon,as that is one of
>the things that makes the game interesting to me, as well as the fat that we
>always have at least one player playing a mage/shaman/voodoo/priest of Elvis
>in every geam...:) Hard to keep magic rare, then...:)
>
I agree about the magic making the game interesting, that was what first
interested me in Shadowrun, the combination of technology and arcane
mysticism. It seemed more fun than a straight blat game like CP2020.

The only thing I've done, is to take FASA's comment on the rarity of
Mages and make it a bit more so. It means that the Mage who is with the
team, is more repsected, and not just used as long range artillery, and
it adds a little extra to their fear and paranoia when they suspect that
magic is involved in whatever they're up against.

>>>>Been where?? An alternate reality inside your own mind, whilst
>>>>confusing the poor souls who don't play this wonderful game - or
>>>>MacDonalds????? 8-)
>>>>
>>>
>>>Both, and let me tell you, they are horrible and frightening places...;-)
>>>
>>I prefer my own mind, I make more sense to me there. :-)
>>
>>As for McDonald's, brrrr, scary place. It's just not natural to have
>>chimps dressed as humans serving - well - whatever that stuff is that
>>they stuff in the cardboard buns.
>>
>Hey now, they aren't chimps, they're ghouls... And I won't go into what
>they're serving... Let's just say look at the workers...
>
><GM gets sudden evil idea for future game>

Word of advice, don't even think about it. I did, I ran it, and I got
into a lot of trouble over it. My players still won't go near
McDonald's or anything similar, and when they do, it's with itchy
trigger fingers, can't blame them I suppose, they were almost the main
course. :-)

Pete
--
Pete Sims
Heroes or Fools? That's a determination others will make in hindsight. But by
being here now, we make that determination for ourselves, and it's neither.
Lt.Col.T.C.McQueen

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.