From: | Midn Daniel O Fredrikson <m992148@****.NAVY.MIL> |
---|---|
Subject: | Re: Sniper Rifles (Was Re- |
Date: | Tue, 3 Dec 1996 00:41:57 -0500 |
> > >I read it as being that "sniper rifles" were low-velocity
>high-calibre
> > weapons firing .655in bullets at subsonic >velocities. Thus, capable of being
> > silenced, massive damage, but >short range (subsonic rounds have ludicrously
> > high trajectories >at distance).
>
> yes and no. I believe that the ranges were based upon the normal
> urban terrain (where are you going to line up a 1k shot?) and the
> fact that they wanted combat to be more up close and personal.
>
>
> > The fact is that FASA is always getting the ranges of their weapons wrong if
> > you want an extreme example of this see their game Battletech where
> > regardless of how good their armor is or how much more damage their weapons
>
> This was blatently done to keep the game on the table. At a scale of
> 1"0m, a weapon such as a hellfire missle has a range of 4000
> meters, or 400". I saw a true to scale naval warefare game at GenCon
> a year or two ago that used 4" long ships and a 12x12' playing area.
>
Modern naval warfare...isn't it great. Backfire bombers carrying
Shipwreck missles have an awefully long range...