From: | "Robert Pendergrast (Tom)" <3011_3@***.EDU> |
---|---|
Subject: | Re: An Actual Shadowrun Post |
Date: | Thu, 5 Dec 1996 10:03:29 -0700 |
> and HVLMG use light pistol rounds and fires at supermachinegun rates (6
> rounds/burst or 15 rounds/full auto). Still that means the quoted burst
> damage for the HVLMG isn't correct -- 6S for one shot, at 6 rounds makes
> 12D, not 15D as it says in Fields of Fire.
I think the reason that the HVLMG's burst damage is listed as 15D
instead of 12D like it should be figured, is that otherwise there would
be no difference between the HVLMG and the HVAR on a 6 round burst. The
way we figure HVLMG damage in my group, (house rule here), is that the
4th, 5th, and 6th round ONLY in a burst add +2 to the power instead of
just +1. So a 3 round burst would be 9D, a 5 round burst would be 13D,
and a 15 round burst would be 24D. And of course, the six-round burst
calcs out to 15D; as it is listed. <grin>. This way, the HVLMG is
superior to the HVAR on 6+ round bursts.
-Tom-