From: | Loki <loki@*******.COM> |
---|---|
Subject: | Re: An Actual Shadowrun Post |
Date: | Thu, 5 Dec 1996 11:32:14 -0000 |
> instead of 12D like it should be figured, is that otherwise there would
> be no difference between the HVLMG and the HVAR on a 6 round burst. The
> way we figure HVLMG damage in my group, (house rule here), is that the
> 4th, 5th, and 6th round ONLY in a burst add +2 to the power instead of
> just +1. So a 3 round burst would be 9D, a 5 round burst would be 13D,
> and a 15 round burst would be 24D. And of course, the six-round burst
> calcs out to 15D; as it is listed. <grin>. This way, the HVLMG is
> superior to the HVAR on 6+ round bursts.
>
> -Tom-
So do you then handle recoil at a cumulative +6 per burst in this case as
well?
- Loki