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Mailing List Logs for ShadowRN

From: Mark Steedman <M.J.Steedman@***.RGU.AC.UK>
Subject: Re: Spelllocks....
Date: Fri, 6 Dec 1996 13:31:49 GMT
Georg Greve writes

> Gurth (gurth@******.NL) wrote:
>
> : > If you have two magicians, can one cast and sustain the spell to be locked
> : > in the spell lock while the other pays the karma to lock the spell in. If
> : > so, who would the spell lock be connected to?
> : I don't think so... not sure, though, I never had anything like this come
> : up.
The answer i've seen is the poor sam gets it. Mind we solved one 'bad
guy' well opponent really by sending to cabin with charisma 17 team
member he was chasing and a 'very suitable' spell lock, ground out
one nice friendly stun spell, thud no opponent, no exposure :) [we
were getting suitably worried, cybered through the walls, MI5, James,
Ladies, Gambling, Drink oh and the ships destination is Monte Carlo,
Yes Mr 007 !, Now we have found out what it was he had stolen back
off 'Transys Neuronet' [oh drek!] they having stolen it off HMG us
poor Pc's have a problem. You see Transys have been handing out those
time delay carcerands out of Shadowtech, but the other sides the
British Government, super agents from hell (with throwing stars
loaded with Anchored force 14 spirit bolts! :( ), and now we need
what they are arguing over, the uses for a pack of orbiting nuke
satellites :), and we have half the launch codes!

>
> Actually I'd think this is not possible. You got to cast and bond the
> spell yourself.
There aren't many limits.

Mark

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