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From: The Digital Mage <mn3rge@****.AC.UK>
Subject: Re: Gradual Initiation (was Re: SR Comp Comments)
Date: Fri, 6 Dec 1996 14:37:31 +0000
On Fri, 6 Dec 1996, The Jestyr wrote:

> And WHY do people do that? Let's face it, once you're an initiate, you get
> all the cool noodly things (unless your GM uses gradual initiation). All
> it gives you, really, is the chance to cast higher-force spells for mental
> drain. And *I'd* rather take Physical drain any day - Resist Pain spells
> work agains Physical damage but not Mental damage, and it's easy to Treat
> a mage. Say you take a M physical drain. One treat spell later, presto,
> you're probably good as new. If it were Mental drain, you'd have a
> horribubble headache for hours and not be able to do anything about it.

I think that is too much game mechanic game player thinking. I'm pretty
darn sure any mage -not player- would prefer mental drain. Besides, with
all that physical drain you could very well go into overflow and die
rather tahn just be knocked out, and if your GM has rules for blood loss
well then even taking a Moderate physical drain could end up bad.

Besides, taking physical drain regularly will no doubt leave the mage
covered in lots of scars -over the entire body...


The Digital Mage : mn3rge@****.ac.uk
"So that which I imagine, is that which I believe" -Rush
Shadowrun Web Site http://www.bath.ac.uk/~mn3rge/Shadowrun.html

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