From: | Sascha Pabst <Sascha.Pabst@**********.UNI-OLDENBURG.DE> |
---|---|
Subject: | Re: Spelllocks.... |
Date: | Sun, 8 Dec 1996 22:16:31 +0000 |
[snip]
> Yeah, but *foci* give you extra dice for particular actions (and in the
> case of Weapon foci, have added advantages). A spell lock just maintains
> a spell. Useful, yes, but not nearly *as* useful.
SRII, p.138: ''Spell locks are special foci that establish a link with astral
space and channel astral energy into a spell, allowing it to be sustained
without the casting magician's concentration or concern.''
Read: Special _FOCUS_.
[snip]
> Oo-er. Even allowing for defining spell locks as foci, I wouldn't go this
> far. Focus addiction in particular (which is what I assume this thread was
> referring to) is meant to reflect an ever-increasing reliance on the extra
> power/boost given to you by your foci, and a subsconscious laziness on
> your part. Spell locks don't give you extra power in this way, so I don't
> think the rationale behind focus addiction will suffice.
What do you think spell locks do but give the magician's power a boost?
Increasing an attribute, or reactions, does sound like a power boost to me.
Sascha
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