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Mailing List Logs for ShadowRN

From: NightLife <habenir@******.SAN.UC.EDU>
Subject: Re: nunchucks
Date: Sun, 8 Dec 1996 21:48:06 -0500
At 06:07 PM 12/9/96 -0700, Robert Pendergrast (Tom) wrote:
>> >> I was thinking of reach 1, damage: quickness+1,
>> >> since I have been told nunchucks depend more of the speed of the
>
><snip
>
>> My only thought on this matter comes from the fact that the only
>> nunchakus I've ever seen (except for one time, in a video game, so I
>> doubt that it counts:) had no sharp edges, points, or the like. So,
>> shouldn't the damage be Stun (I'd be thinking about what Tinner
>> suggested, or something like it...to be consistent with normal damage
>> codes though. I'd like to suggest a damage code of something like
>> (STR+[QCK/2])M Stun.
>
>STUN DAMAGE??? Are you kidding? I would hardly call it stun when they
>shatter skulls and break arms! (Trust me, I have a friend who is a black
>belt x?-degree in Tae Kwon Do, and is certified in numerous weapons,
>nunchucks included. He's used them in fights more than once. They can
>*kill*.)
>
> -Tom-
>

So can base ball bats, clubs, 2x4's, maces, flails, etc..... Which are all
stun based. The same thing could be said for the bone breaker MA's its all
for game balance and playability.


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Nightlife Inc.
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If you have to ask then it's probably classified.
Which means that I have to follow protocol.
But if you ask nicely I might forget that you asked.
Then again maybe not.

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Document Classified
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