From: | Tim Cooper <tpcooper@***.CSUPOMONA.EDU> |
---|---|
Subject: | Re: New weapon rules(was Sniper Rifles) |
Date: | Tue, 10 Dec 1996 12:38:41 -0800 |
[snip marcos's new rules]
>
> this system may appear unplayable at first, but once you get used to it
> it's more playable by far (no resistance rolls)
You might as well just throw in Armor Class, or M.D.C. for heavy armor or
weapons... Part of the appeal of shadowrun is that it's damage system is
just a bit different than other games.
Personally I happen to like the idea of a Resistance roll.
Again, call me a purist, but I like to at least keep a semblance of the
same rules for the game that I play.
> if anybody wants I could post my entire List of weapons in an excel
> attachment.
>
> ------------------------------------------------------------------
> adimar@*********.net.il
> 'Imagination is the one weapon,
> in the war against reality"
> -------------------------------------------------------------------
(do you play MAGE?)
~Tim