From: | Spike <u5a77@*****.CS.KEELE.AC.UK> |
---|---|
Subject: | Re: [SR2] Enchanting improved by Initiation? |
Date: | Wed, 11 Dec 1996 12:38:04 +0000 |
|Spike said on 13:54/10 Dec 96...
|
|> Astral pool is the sum of a mages Sorcery Skill, Magic rating and
|> Intelligence (I think)....
|
|(Charisma + Intelligence + Willpower)/2 for the Astral Combat Pool,
Hmmmmm. Used to be Magic + Sorcery + (Willpower or Intelligence, can't
remember).
NOT divided by two.... (Astral pools of 14 were quite common)
|explained on page 147 of SRII; initiates get an extra Astral Pool equal to
I wish they'd hurry up and fit the phones in our room...
Then maybe I could get a modem and be near my books.....
|their initiate grade, see Grimoire page 91. This Astral Pool can be used
|for any test to which either the Astral Combat Pool or Magic Pool
|applies, when the character is astrally perceiving or projecting.
So in other words, the only reason this increases is because Magic Rating
increases.....
The Astral Combat pool is a combined magic and combat pool for astrally
projecting mages, isn't it?
I don't think they changed that in 2ndEd (which I admit is long overdue a
flip-through)
--
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|u5a77@*****.cs.keele.ac.uk| |
|Andrew Halliwell | "ARSE! GERLS!! DRINK! DRINK! DRINK!!!" |
|Principal subjects in:- | "THAT WOULD BE AN ECUMENICAL MATTER!...FECK!!!! |
|Comp Sci & Electronics | - Father Jack in "Father Ted"
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