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Mailing List Logs for ShadowRN

From: The Digital Mage <mn3rge@****.AC.UK>
Subject: Re: Magicians
Date: Wed, 11 Dec 1996 15:58:08 +0000
On Tue, 10 Dec 1996, Robert Pendergrast (Tom) wrote:

> > Also, how popular are locks with increased reflex and initiative spells
> > with people? I can't see anyway magicians can keep up with Street Sams
> > who have made 3 movements before non-locked mages get to move, and that's
> > 3 movements too slow.
>
> Very popular. At the least, +3 reflexes. Every mage that intends to
> enter combat, even if they aren't a combat mage, should have +3 refs.
My gang leader mage casts this on himself in combat but he sustains it. He
doesn't mind teh +2 TN as the first thing he does is just move into cover
(no test) which is best to do before others act. Then he drops teh
reflexes spell and snipes at them.

If he knows he's going into combat he uses ritual sorcery to sustain it
for a few hours -so he doesn't have teh +2 TNs but neither can it be
grounded through :)

My combat sorcerer though has boosted reflexes 1 :)

The Digital Mage : mn3rge@****.ac.uk
"So that which I imagine, is that which I believe" -Rush
Shadowrun Web Site http://www.bath.ac.uk/~mn3rge/Shadowrun.html

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