From: | "Arno R. Lehmann" <arlehma@***.NET> |
---|---|
Subject: | Re: Staging Melee Damage |
Date: | Sat, 14 Dec 1996 02:55:45 +0100 |
>I just think that high strength should be able to
>increase the damage level of melee attacks. So, with that in mind I
>came up with the following:
>
>Strength = 1-6, no increase in damage level
>Strength = 7-12, plus one damage level
>Strength = 13-18, plus two damage levels
>and so on...
>
>What do you think?
I do not think this is useful, because strength is not all it needs to make
some damage. The ability to fight is more important, an this will lead to more
successes. A high strength might enable a character to make some neat cuts, but
the cut must hit the right place (same with stun damage).
Arno