Back to the main page

Mailing List Logs for ShadowRN

From: Gurth <gurth@******.NL>
Subject: Re: Karma pool
Date: Tue, 17 Dec 1996 11:36:15 +0100
Fastjack said on 8:55/17 Dec 96...

> I saw that after a couple of months playing with the same character,the
> karma pool is BIG,so after look how a player with 15 karma

15 Karma Pool after a few months? Sounds like you award a lot of Karma...

> spent all to kill a insect spirit,i decided that the pool dont refresh
> in the game.So if you have 10 karma,you have 10 karma for all the
> adventure.So your players will think twice before spend karma in useless
> actions. What do you think?

If you think the standard Karma Pool rules make the game too easy for the
players, go ahead. I've never really found a problem with the Karma Pool
unbalancing the game even with characters with 10 to 15 points in it.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
All you need to do is close your eyes.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

-----BEGIN GEEK CODE BLOCK-----
Version 3.1:
GAT/! d-(dpu) s:- !a>? C+(++)@ U P L E? W(++) N o? K- w+ O V? PS+ PE
Y PGP- t(+) 5+ X++ R+++>$ tv+(++) b++@ DI? D+ G(++) e h! !r(---) y?
------END GEEK CODE BLOCK------

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.