From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Re: [SR@] accident power and attacks of nature spirits |
Date: | Thu, 26 Dec 1996 11:27:13 +0100 |
> >You're right, page 191 of SR1 has damage codes for nature spirits:
> > Land: 4S3, +1 Reach (SRII: 8S, +1 Reach?)
> > Sky: special (but I can't find where it explains this
"special")
> > Water: 2D6 Stun (SRII: 6D Stun?)
> > Man: 3M4 (SRII: 4M?)
>
> I believe these just happen to be the same as the matching elemental type.
You're right, though it's not too easy to notice in first edition
(different spirit types aren't grouped together as they are in SRII's
critter table...). So, the damage codes fro 2nd ed elementals could be used
instead of making up new ones. Unless of course there is some kind of
ruling/guideline that says nature spirits can't attack at all...
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
And a wave of overwhelming doubt turns me to stone...
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
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