From: | Ray & Tamara <macey@*******.COM.AU> |
---|---|
Subject: | Re: Magic and the Matrix |
Date: | Thu, 17 Apr 1997 10:44:40 +1000 |
> >me, if it made sense I still stand by it even if current rule version
> >left it out for what ever reason). Of course I prefer using just one
half
> >of the mage's magic rating for this penality. I think that is a great
> >enough penality at that level.
>
> I always hated that rule....it ruined the chances of a character
bothering
> to try cross-learning things, and it just doesn't make sense. Look at it
> this way:
>
> 1) Hermetics, at least, work with set of laws. Numbers, formulae, etc.
The
> MAtrix is nothing BUT that, with all the rules KNOWN (in theory). A
> hermetic should love this.
This is what I have always thought. Hermetics are about as suited as you
can get to the matrix. Why would they have a penalty. That's the reason
that the rule never got used in my game, and why I'm glad that they did
away with it in VR 2.0
Ray.
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