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From: Antoine DIAMANT-BERGER <diamant@********.UVSQ.FR>
Subject: Re: Phys Ad House Rule
Date: Wed, 30 Apr 1997 17:25:45 +0200
Well, a friend of mine just came to THAT rule :

Buying a power costs : (10-Essence)* power cost force points. I.E. At
creation, An adept gets the 30 points as magicians.

BUT an adept can NOT have spent more than
(Essence*Magic)force points in total.
(I would more probably use : 6*Magic)

At creation : Without Cyber nor Bio, He would have basically 7.5 power
points, And could go up to 9 points (36/4).

If he gets Biod ( up to 1 body), He will have to keep to 7.5 as 6*5=30.
If he gets Cybered ( up to 1 essence ) He will only have 6 points, as
a max (until he Initiates and magic goes up ...)

An adept who initiates, and sees his magic go up, CAN spend new
karma for powers...

( There, Keep 2 karma => 1 Force points )

It seems to work fine with one side effect : It advanages Bio over
Cyber, which looks good to me.)

That's it !
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