From: | Antoine DIAMANT-BERGER <diamant@********.UVSQ.FR> |
---|---|
Subject: | Re: Phys Ad House Rule |
Date: | Wed, 30 Apr 1997 17:25:45 +0200 |
Buying a power costs : (10-Essence)* power cost force points. I.E. At
creation, An adept gets the 30 points as magicians.
BUT an adept can NOT have spent more than
(Essence*Magic)force points in total.
(I would more probably use : 6*Magic)
At creation : Without Cyber nor Bio, He would have basically 7.5 power
points, And could go up to 9 points (36/4).
If he gets Biod ( up to 1 body), He will have to keep to 7.5 as 6*5=30.
If he gets Cybered ( up to 1 essence ) He will only have 6 points, as
a max (until he Initiates and magic goes up ...)
An adept who initiates, and sees his magic go up, CAN spend new
karma for powers...
( There, Keep 2 karma => 1 Force points )
It seems to work fine with one side effect : It advanages Bio over
Cyber, which looks good to me.)
That's it !
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