From: | "MARTIN E. GOTTHARD" <s457033@*******.GU.EDU.AU> |
---|---|
Subject: | Re: Runnersºd Tenants? |
Date: | Sun, 4 May 1997 12:02:14 +1000 |
> >them but it doesn't mean they forget the good stuff. Players are people just
> >like everyone else. Do you forget everything that happens, if you don't get
> >screwed over doing it? If so, you've got my pitty. When things go well for the
> >players, they remember how they did it, so they can do it the same way again.
> >(At least if they're smart they remember how they did it right.)
>
> But that isn't what they talk about in their little outside sessions behind
> their Gm's back.
>
Yes, well.... we've had a few sessions like that, ourselves; It's why I
no longer GM. Guess there's not much you can do about it. Most of the
discussions I've seen have been about Karma awards; "Why aren't I
getting as much as he is???"
I have to say that the best run I've been on was one where we really had
to sweat; Everything we did made the situation worse...I still bitch
about it occasionally, but it doesn't stop it from being a good, or
memorable run.
> > One thing to start off with would be if the player is new to the game.
> >If he/she is new to the game, then yeah, you should point out what they should
> >try to improve upon, especially if they are new to role-playing. But if the
> >player isn't new to the game, they should be able to use common sense to figure
> >out what the GM thinks should be normal for that player to do.
>
> Since when do 9 out of ten players use common sense.
>
I always thought 9 out-of 10 players used brute force instead.
Marty