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From: "Steven A. Tinner" <bluewizard@*****.COM>
Subject: Re: Number of Houser Rules
Date: Thu, 8 May 1997 00:39:12 -0400
> This really balances out. I have a character named Mac that I haevn't
> played with much, as he was an experiment in munchkinism. He used
katanas,
> had a ridiculously high Initiative (4d6+17), 9 dice in Katana
(Specialized
> with bioware), and 18 dice in combat pool (or close to that).
>
> By splitting his attack dice, he could only make 2 9-dice per go, rather
> than 2 18-dice attacks that he could have made with normal ambidexterity
> rules. Add 14M damage to that, and it gets ridiculous...

Eww! Eww! Eww! Ick! Ack! Eep! Opp! Orc! Ahh! Ahh!

Now do you all see why this shit is banned from my games? ;-)

Steven A. Tinner
bluewizard@*****.com
http://www.ncweb.com/users/bluewizard
"We could find a speck of dust and scribble down our life stories ..."

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