From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Re: Matrix Running |
Date: | Thu, 15 May 1997 10:28:18 +0100 |
> But what dose the matrix look like??? And how would you describe a run
> on a Corp visually not just, its a spu but what the Decker actually
> sees?????
If you have Virtual Realities (1.0, not the new 2.0), that has
computer-generated pics of "actual nodes" which represent the UMS
(Universal Matrix Standard) specifications. Basically, for a non-sculpted
system the nodes look more or less like high-tech geometrical shapes --
cubes, pyramids, and so on, corresponding to the flat drawings in SRII.
Sculpted systems, OTOH, look like whatever they were programmed to look
like: a datastore appear like a room filled with books, for example, while
the CPU may resemble someone sitting a CEO's office. Most often with
systems like this, the whole system follows a certain "style," like an
office building, a village, a medieval castle, or anything the designers
programmed into the system.
--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Everybody's tired of something.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
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