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Mailing List Logs for ShadowRN

From: Gurth <gurth@******.NL>
Subject: Re: More Matrix 2.0 Utility Qualms...
Date: Tue, 27 May 1997 11:43:17 +0100
Rob Siemborski said on 20:53/26 May 97...

> In my continuing quest to write this matrix 2.0 program calculator I've
> had to do extensive checking of my work, and to do that I've been using
> the programs that are listed in the hacker house section of VR2.
[snip]
> Attack-10D, Targeting, Skulk (stealth)-6, optimization, squeeze.
>
> That means that it's base size (no options) is
[snip math]
> 1805 * 2 = 3610. If you multiply this by the appropriate cost modifier
> you get the price in the book, so this design size is the one they have.

This is the size a little program size calculator I once wrote gives too.
Design size 3610 Mp, actual size 902.5 Mp. (Incidentally, the base time
needed to write this little proggy is 3610 days... Even on a mainframe
it'd take a single character 722 days to write, assuming 1 success :)

> However, the actual size is something different. Squeeze, as stated on
> page 104: "The squeeze rating modifier affects the utility's design size
> only, not it's actual size."

A very weird line, that. My guess is that with "design size" the book
means the file size you write, not what's called the "design size" in
other parts of the book. With this program, the design size as meant by
Squeeze would (IMO) be 451.25 Mp, namely 902.5 / 2.
Actual size in this text, I think, means the full 902.5 Mp the program
takes up when it's decompressed for use.

> So we have to recompute the base size, this time with +2 for targeting and
> +6 for stealth (no +1 for squeeze).
[snip a bit more math]
> 1805 / 2 is ALMOST equal to 901 (it's 902.5, but it's close enough).

I think your first set of calculations is correct, and the line under
Squeeze is poorly written.

> SO:
>
> First, is my math right.

Looks like it.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
And everytime it rains...
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

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