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Mailing List Logs for ShadowRN

From: Gurth <gurth@******.NL>
Subject: Re: SR3
Date: Fri, 4 Jul 1997 13:08:10 +0100
Bull said on 13:04/ 3 Jul 97...

> Do -*NOT*- change the basic rules the way you did from 1st ed. to 2nd ed.

Well, like Spike said re-introducing the variable Staging could be a good
move, since the addition of only one number and a relatively simple
rule can make a real difference in dealing out and taking damage.

> include full lists for spells, phys-ad powers, and weapons and such.
> Don;t bother with descriptioons and such though... taht way we still
> have to buy the sourcebooks if we want anything more than basic numbers
> on it...:]

I definitely don't like that idea. Ever read a Phoenix Command rulebook?
The basic rules often say things like "This value is used in the Advanced
Phoenix Command Combat Supplement." which makes me wonder why they
didn't include the rules in the main book in the first place, especially
since it's often only a small section that's being pointed to. Referring
to other books in the basic rules feels like a cheap marketing trick to
me: "If you want to know more about all these spells, buy The Grimoire and
Awakenings, available from your local game store or direct from FASA! (All
major creditcards accepted.)"

> Don't include the new optional stiff from the companion (i.e., Variant
> metatypes and Edges and Flaws.) If you include it in the main rulebook,
> regardless of whether you stick the <optional> tag on it or not, too many
> players will want to use it as standard ("Well it's in the main book!").

Some other optional rules would be useful to put in the main book, though.
The Reach rules come to mind, as well as the explosive staging rules.

--
Gurth@******.nl - http://www.xs4all.nl/~gurth/index.html
Without lies, there'd be 100% divorce rate, a lot of discontented
children, and no advertising industry.
-> NERPS Project Leader & Unofficial Shadowrun Guru <-
-> The Plastic Warriors Page: http://www.xs4all.nl/~gurth/plastic.html <-

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