From: | "Simon T. Sailer" <Simon.Sailer@****.AC.AT> |
---|---|
Subject: | Re: [SR3] Combat Spells |
Date: | Fri, 4 Jul 1997 18:41:36 +0100 |
> Pool. He rolls 8 dice against TN 6 (NightLife's Will). He gets 1 success.
>
> Steve
Just one thing: Caric would be veeeeery stupid if he had learnt the
spell at level 4. Why not at level 6? costs just 2 spell points
more, while it makes the spell really deadly. This was a problem in
my group: every single combat spell was at level 6, and there was no
thing that could have been done about it.
Combat spells only make sense at level 6.
ss