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From: "Bruce H. Nagel" <NAGELBH@******.ACS.MUOHIO.EDU>
Subject: Re: [SR3] Drain
Date: Sat, 5 Jul 1997 03:46:25 -0500
You wrote:
> Charisma is the great neglected attribute. How many PCs were generated
> as Body 6, Quickness 6, Strength 6, Willpower 6, Intelligence 5,
> Charisma 1 or some minor variation thereof, because slashing Charisma
> was essentially free? Intelligence at least affects Reaction. When does
> Charisma ever come into play?
INT is also used for Perception tests, which is why I like it. As for
Charisma, try lying with a CHA of, say, 2 or 1. Whatever. I've seen char's
deficient in this try to get by with roleplaying as if they had higher, and the
GM didn't let it fly. Not to mention things like seducing someone or the like,
if it ever comes up...

> I've played a PC with Charisma 8: but let me tell you, under SR1 and SR2
> it's a waste of generation points compared to putting them into Strength
> (melee damage), Willpower (survive hostile magic), or Quickness (run
> fast). It made sense for roleplaying that particular character, but SR3
> needs to make the Charisma attribute useful in the same way that others
> can be.
Well, I can just see problems trying to roleplay a Charisma of 8, that'd be a
helluva challenge for me. :) And I'll bet it did come in handy once in a
while, yes? Characters usually find ways to get their strengths to work for
them.

losthalo

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