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From: "Shadowrun ML demon <shadowrn-ml@*******.hanse.de>"
Subject: Re: [SR3] Physical Adepts
Date: Sat, 5 Jul 1997 08:06:26 GMT
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TopCat <topcat@***.NET> writes:
> Okay, time for my take on physads...
> Now as we all know, physads must use B magic (C for metahumans unless you
> use some optional thing). What they get for B magic should be roughly
> equivalent to what other adepts get for B magic.

Exactly. Other adepts cast killer spells or conjure nasty spirits
while taking some cyberware (that doesn't really degrade their
performance) to match up with sammies in the fighting section. PhysAds
lose power for everything they get - so Cyberware/Bioware is not the
way to go to make them stand up against others.

And another thing you should keep in mind: I don't think the priority
was meant to provide some "I put priority A on superhero"
mechanism... it was more an idea to create a lot of different
characters with EQUAL power !

> They should not be the equal of an A resources samurai, because the samurai
> put a higher priority into his defining feature. They already get many
> powers not available to samurai and sometimes they're cheaper. Sometimes,
> however, they are more expensive...

Usually they are more expensive (I didn't dare to say always because
there might be an exeption I cannot think of at the moment) and there
is just a handful that cannot be simulated by some cyber stuff.

Uhm. You are partially right, but there is one major thing you do not
pay attention to: While Sammies have a split up preference between
Karma and NuYen the PhysAdsa just need Karma. Sammies can always do a
run for some company that builds wiz Cyberware and get one of their
products in reward. There is nothing comparable to this for a PhysAd.

PhysAds start extremely weak in comparison to a Sammy (even weaker
than mages), but while Sammies gain power pretty fast (they feed on
two sources) and are pretty soon being overtaken by mages (getting new
spells is relatively cheap and this can give you a lot of power) a
PhysAd solely relies on the two most Karma eating process known in the
SR universe: *Initiation and Skills* plus there is no way of getting
bonuses on these for special runs like Sammies do.

Another pretty bad thing is: Most PhysAds are warrior types - this
means they stand right where the Sammies do. This means they will get
injured - and one day they will receive deadly injuries. While Sammies
just replace a broken part a PhysAd loses magic rating (that he can
not fill up with Cyber without further magic loss) and is crippled for
his life. PhysAds have less power but much more to lose than Sammies.

In general I really love PhysAds because they have style - but at the
moment you got to pay a big price for this style... making powers
cheaper or maybe thinking about other ways of improving their
potential would be a good idea, afaik.

Later,
Georg

- --
Georg C. F. Greve <greve@*******.hanse.de>
http://porter.desy.de/~greve/
"People who fight may lose. People who do not
fight have already lost." -- Bertold Brecht

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