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From: "Paul J. Adam" <shadowrn@********.DEMON.CO.UK>
Subject: Re: [SR3] Physical Adepts
Date: Sat, 5 Jul 1997 23:38:20 +0100
In message <1.5.4.16.19970704033947.61e79f24@********.linknet.net>, John
Dukes <dukes@*******.NET> writes
>At 10:22 PM 7/3/97 -1000, you wrote:
>>>Things swing the other way in SR2
>>What? I find the PA a rather fun character, provided he isn't used for
>>combat. It's really difficult to get anywhere near what a sam can.
>>What powers do you consider overpriced?
>>
>
>A physad spends 6 magic points for +3d6 while a sammie spends 5 essence for
>+3d6 and gets +6 reaction as well (using wired refelxes).

Now walk through the scanners at a major international airport. The
physad wears a secret smile. The samurai wonders why the security
console sounds like it's a Vegas slot machine hitting the jackpot, and
where all those armed guards came from so fast...

>A sammie can fit
>more combat-monster stuff into his essence than a physad can into his magic
>points...

Yup. But the physad is a lot more stealthy and subtle. They aren't meant
to be the same characters, they have very different abilities.

You want an extra 6+3d6 reaction? Get Wired Reflexes III, and you've
still got a magic point's worth of physad abilities.

--
There are four kinds of homicide: felonious, excusable, justifiable and
praiseworthy...

Paul J. Adam paul@********.demon.co.uk

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