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From: "J. Keith Henry" <Ereskanti@***.COM>
Subject: Re: [SR3] Consolidated Health Spells
Date: Sun, 6 Jul 1997 04:41:06 -0400
In a message dated 97-07-05 21:34:28 EDT, mc23@**********.COM (MC23) writes:

>
> I have never understood the need for separate spells for healing
> different levels of disease, poison, raise/lower attribute, etc. Why
> would anyone take the lower levels of these spells knowing that they
> might need one of a different level. These should all be unified like
> Heal and Treat were when 2nd edition came out. It just makes more sense
> to do so. They should be 1 spell with different drains for the different
> levels.
>
>
Okay, don't quote me on this, but I believe that when they changed the
Heal/Treat spells to the variable drain concept, they were just barely done
with testing it. I don't know how true that little rumor from way back is.

I agree with you though, and we've changed the rules a bit for the games
here. We kept the drain modifier though, to reflect some of the differences
that each type has between standard healing magic.
-Keith

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