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Mailing List Logs for ShadowRN

From: John E Pederson <lobo1@****.COM>
Subject: Re: Physical Adepts ( cost odf powers )
Date: Sun, 6 Jul 1997 20:27:09 EDT
On Sun, 6 Jul 1997 12:52:22 -0400 Archie Burks <Dragathor@***.COM>
writes:

<<How do you find the power point for a Physical Adept?

When we first played ( years ago ) in our niaveity we used the same
points as
magi do: Tech\resourses Spens an a priority and get 50 or so. If the
adept
had essense lose then it came off of his magic rating and the x amount of
points. as long as he had at least one fvull magic point left hae had
most of
his original points.

But then recently ( still years ago ) we decided that was over-board and
began using whatever the adepts magic rating was. This caused a definate
drop in thier power level.

Did anybody out there make this same mistake?>>


Oh, dear. You used force points when buying Physad powers. <sigh> That is
probably the *worst* and most vague section of the entire SR2 book, and
no, you aren't the first or only person to make that mistake. I spent a
very heated argument with one player on that. He's on the list, perhaps
he'll tell you about it:)

--
-Canthros
I had rather believe all the fables in the legends and the Talmud
and the Alcoran, than that this universal frame is without a mind.
--Francis Bacon
http://members.aol.com/canthros1

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