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Mailing List Logs for ShadowRN

From: "Simon T. Sailer" <Simon.Sailer@****.AC.AT>
Subject: Re: [SR3] Combat Spells -- Level 6?
Date: Mon, 7 Jul 1997 15:00:45 +0100
> This is my biggest pet peeve, and I'm in the middle of writing an article
> about it for TSS. Characters will 4 or 5 skills/spells at 6, and nothing
> lower.

the reason for combat spells exclusively at level 6 is obvious...
since their level is the target number for defending against them...
So there is absolutely nothing that could be done about it...
wait..
Maybe setting the maximum rating for attributes, spells and skills
to level 5 instead of 6... But I guess that would be too complicated,
and a too radical change...

> I know that everyone wants to make a character that is going to
> survive a few encounters, and I can respect that. However, some people
> have the attitude that 'If its not useful in extremely obvious ways, its
> useless'. The street sammy with Firearms, Street Eti, Stealth, and Armed
> Combat, all at 6, and nothing else. Is he so good at all of that, and so
> bad at everything else that it doesn't rate?

> -Aj

Hmm.. I see no reason to have skills only at level 6 since they don't
influence a target number... Sure, you'll save a bit karma if you
start with level 6 skills and learn the ones at lower level later,
but I always thought I was the only one who had noticed...

ss

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