From: | Caric <caric@********.COM> |
---|---|
Subject: | Re: [SR3] Drain |
Date: | Mon, 7 Jul 1997 09:20:58 -0700 |
that
| >is damn near statistically impossible to resist is just silly. It
worked
| >marginally well in SRI due to the use of Sorcery as resist and the
varying
| >staging. It wouldn't work in SRIII without major rule revamping.
|
| Actually Caric took it there first. As for silly SR1 mages actually has
to
| try to sling the major mojo unlike SR2 mages who have it all and the
kitchen
| sink too.
True, it probably was I who used combat as an example, and I still think
that it is the best one to use because that is where drain is going to be
the most crucial. Who cares if they take a light drain when casting a
spell right before bedtime? :) SR1 rules weren't bad and I liked them for
magic as well, but I don't see that SR2 mages became more powerful, just
different, I mean after all they lost "Turn to Goo" as a spell in the main
book. :)
-Caric
"These pretzels are MAKING ME THIRSTY!!!!!"