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From: Loki <daddyjim@**********.COM>
Subject: Re: All-ones rule and spells
Date: Mon, 7 Jul 1997 13:09:56 -0700
---Justin Pinnow wrote:
>
> I know, I prefer KISS too. But I haven't found a way to implement
the rule
> of 1 without it going overboard and not allowing skilled mages to
cast low
> level spells without a ton of worries about misfiring.

Exactly. Which is why I came to the list on this question after it
came up in our game. I think what I suggested before on basing it off
the Sorcery skill, but allowing all 1's to take precedence, will prove
to be a healthy compromise in our game.

<snip>

> Um, actually, I believe you have missed something. I stated that
this new
> roll only applies to magical misfires that aren't botches. Botches
can't
> be avoided without the use of karma...regardless of what type of a
botch it
> is. Keep in mind that a magical misfire isn't necessarily a
botch...just a
> number of 1's rolled equal to the base force of the spell or the
skill
> being rolled. Therefore, not all the dice have to come up as 1's to
> misfire....therefore, most misfires aren't botches. This makes it
too
> harsh on skilled magicians, thus the extra rule. After all, the
magical
> misfire rules add to the amount of bookkeeping necessary anyway. If
you
> choose to implement them into your game, you should make sure they
are
> balanced. The way they are in the companion, a skilled mage can
cast a
> force 1 or 2 spell and misfire it quite often. Not very realistic.

OK, I see where you're coming from on this now. We don't use the
misfire rules from SRC, so what you'd suggested didn't tie directly
into how we're playing things. We're just going off the sugested rules
in FoF where 1's equal to or greater than the skill being used is a
botch. Then a botch is a botch, no misfires or other levels just one
big Oops!

Thanx for the input though. :o)

===

@>--,--'--- Loki <gamemstr@********.com>

Poisoned Elves: www.primenet.com/~gamemstr/

If in your adventures you happen across the skull of a dragon, turn
and leave that place quickly. Whatever killed the dragon may still be
around.
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