From: | "J. Keith Henry" <Ereskanti@***.COM> |
---|---|
Subject: | Real World vs. Fantasy World (was SR3: Magical Magic) |
Date: | Tue, 8 Jul 1997 19:44:57 -0400 |
(Bruce H. Nagel) writes:
>
> > One comment I've heard a lot of is "magic in Shadowrun should have more
of
> a
> > mystical/magical feel to it than it does now." I'm curious about the
idea,
> > since I don't quite understand it. Since SR magic is currently (IMHO)
> based
> > on about 80% real-world magic theory
> Whoah, hold on here a second, partner. Real-world magic theory. Could
you
> try
> to go over that a little again? I might have missed something. ;)
>
>
This is something, as I said in my principle response to Steve's Post, is
that much of the magic in SR has a big basis upon what many people (read as
New Agers, Pagan Believers, Druidic "Sur"-Cults, Neoshamanic Practices) base
as their belief in magic and how magic should or should not work.
-K