From: | "Bruce H. Nagel" <NAGELBH@******.ACS.MUOHIO.EDU> |
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Subject: | Re: [SR3] Physical Adepts |
Date: | Tue, 8 Jul 1997 20:02:13 -0500 |
> Don't misread me: I am having a LOT of fun (the group is pretty good
> by now and the last run basically went as smooth as silk although the
> bad guys were pretty good) and I really like that character. It is
> just that in all these situations my character wasn't made for but he
> always walks on the brink of I am basically solely relying on the
> goodness of my GM... otherwise I'd be dead meat, because our GM tends
> to equip his guys with APDS ammo, HVARs and the like whereas we just
> have armor jackets & camo suits because we couldn't afford anything
> else.
> Being the only character who did not improve over the last 3 runs
> sucks, too...
Are you saving up for Initiation? If so, that first rush of new abilities may
make up for that dry spell. All depends on how useful you find metamagic to be
for a physad.
losthalo