From: | mike.paff@*****.COM |
---|---|
Subject: | Re: Barrier Rating Rules part 1 |
Date: | Wed, 9 Jul 1997 07:23:23 -0700 |
> David Buehrer said on 7:32/ 7 Jul 97...
>
> > | Blasts Barrier Rating x 2 Barrier Rating
> >
> > Shouldn't there be two categories of Blasts, direct and indirect?
> > When I say direct I'm thinking of the demolitions expert placing a
> > shaped charge on the barrier itself, or a direct hit by a missile.
> > For indirect I'm refering to grenades and such going off in the
> > vicinity.
>
> Probably yes, but the trouble is that SR doesn't differentiate between
> those. We made a slight adjustment for AP ammo against barriers, but not
> for blasts like this. SR simply gives x2/x1 multipliers for any kind of
> explosive blast.
>
The difference between a direct and an indirect explosion is already
included (at least partially) in the rules. For a direct (placed)
explosion, the Demolitions skill is used to increase the effective
rating of the explosive, improving its effect against barriers.
Mike Paff