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Mailing List Logs for ShadowRN

From: David Buehrer <dbuehrer@****.ORG>
Subject: (Skill+Att)/2
Date: Wed, 9 Jul 1997 10:12:34 -0600
I'm not going to put a [SRIII] header on this cuz I don't even know
if it'll work.

I'd like to see most skills linked to attributes. With this system
you have two types of skills, standard and stand-alone. Standard
skills have a link attribute, stand-alone skills don't.

Average the rating of a standard skill and its link attribute to
figure out how many dice you get to roll for that skill for any given
test. If you've got Firearms 6, and it's linked to a Quickness of 4,
you'd get to roll 5 dice for Firearms tests.

With a stand-alone skill you just roll a number of dice equal to the
skill's rating.

I haven't categorized the skills yet because if this doesn't fly with
my players I'm don't want to waste the time.

I would also like to add that I feel that standard skills should have
a maximum rating equal to their linked skill x1.5. Stand-alone
skills would not have a maximum.

And a magician would not be able to learn a spell with a Force
greater than his Magic Theory x1.5.

I know that with Steve's SRIII stuff you may not have time to respond
to this :), but I'd really like to know if there's any holes in this.

-David
http://www.geocities.com/TimesSquare/1068/homepage.htm
--
Observe your co-worker's interaction with the computer mouse. If he
is using it to manipulate the cursor, he's human. If he's using it
as a foot pedal, he's your boss.

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