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Mailing List Logs for ShadowRN

From: Shergold <shergold@***********.NET>
Subject: Re: cyberware and it's effects on the psyche and body
Date: Wed, 9 Jul 1997 18:11:31 -0400
Jaymz wrote:
>
> OK,
>
> so what's the best way role play a sammie with .6 essence?
>
> what sorts of effects on him can realistically be expected?
>
> What long-term effects does this have on a body and psyche?
>

Well I have a Sam with 0 essence and 6 B.I., she manages to hold it
together most of the time, but when under stress, she freaks out a little.
She somewhat hair trigger in the respect that she'll punch, shoot, chop,
etc. if startled the wrong way. Ususally she's kinda cold and under extreme
emontional wraps, trys not to get too emotional as bad things tend to
happen.
Long term effects is up to you and the GM, you in the respect of your
roleplaying abilities with regards to how the cyber affects the character's
mind, your GM in how it affects the body.
One thing that helped me with that character was the Hatchetman's <sp?> in
the beginning with Cybertech with regards to roleplaying. One note if the
cyber was recently required, bitch and moan about how hard it was the
relearn how to move and the way the world is now perceived, esp. with cyber
eyes. My character started off w/ the 0 essence at the beginning of the
game, but she didn't willingly choose all the cyber and stuff dropped into
her body, so affects her world view. When she was asked about why she
didn't get it removed is that it would take to long to get re-ajusted to a
normal meat body besides the extremely high cost of getting it removed and
essence reclaimation (if your GM allows it of course).
Hope my rambling helped.

SilverFire

"I merely chewed in self-defense."

-Draco the Dragon
"Dragonheart"

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